Explaining how to complete a Kye level is very hard work, I have found.
Fortunately I have just reimplemented a neat feature that I had in my first port of Kye (a Java version that I played with for a while): recordings. Version 0.7 will be able to record and play back games (it just stores per-gametick movement — I got the idea from Doom, of course). So I will be able to put up demos of all the introductory levels; hopefully this will help people get started.